Trism
by Demiforce LLC
145 reviews analysed · 6 Nov 2008 – 19 Mar 2026 · scored 29 Sep 2026
Based on 145 reviews from 6 Nov 2008 - 19 Mar 2026.
Overview
- Appeye score
- 84/100moderate confidence
- Category rank
- #4849 of 18,828Games
- Reviews analysed
- 145Scored reviews from the App Store.
- Sentiment trend
- FlatIts trend signals are holding steady.
231 ratings
Review sentiment
App description
* "Best Casual Game" award from AppStoreApps.com * 1st on iLounge's "100 Best Apps and Games" * Gold Award from PocketGamer * Slide To Play's "Must Have" award * One of ABC News & WIRED's "10 Most Awesome iPhone Apps of 2008" * Interactive Achievement Award finalist for "Cellular Game of the Year" Released on the very first day of the AppStore in July 2008, TRISM's legacy is one of rags-to-riches success. Created by indie developer Steve Demeter, the phenomenal success of TRISM allowed Steve to pursue his dream of game development. Steve's story has inspired developers all over the world, as told on Good Morning America, CNN, BBC, The New York Times, and others. Apple itself filmed a documentary on Steve, and presented it at the start of the iOS 3.0 keynote in Cupertino. FEATURES: - 5 game modes, including Classic, Timed, and Puzzle - 22 achievements to collect - Auto-save when interrupted by a phone call - Colorblind mode "Could Trism Make iPhone Gaming Fun?" - KOTAKU
Sentiment over time
Not enough monthly history yet to show a trend.
Version history sentiment
Per-release positive review share for each app version that has at least 3 analysed reviews, oldest first — so you can see whether the last real release helped or hurt separately from the calendar-month trend.
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Version history · App Store
No version snapshots recorded for this app on App Store yet.
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